g_lms_roundlimit — set maximum number of rounds to play before match ends
g_lms_roundlimit [num]
g_lms_roundlimit
sets the maximum number of rounds for a single matchup between teams.
A team is considered to win a match when more than 50% of num rounds are won.
![]() | Important |
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The value of num should always be an odd number.
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![]() | Note |
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| This value is in effect only when LMS gametype is enabled using g_gametype(cvar). |