g_dropHealth — enables heath pack drops on medic death
g_dropHealth [num]
g_dropHealth
enables health pack drops on medic death. Setting num to 0
disables the feature, while anything greater than 0 is the number of heath packs to drop
when a medic dies.
![]() | Caution |
|---|---|
| Health pack drops are expensive. Each pack consumes a game-engine entity which is limited and adds to network traffic load. If you are not careful, high numbers of medics in conjunction with this cvar set to a high number may lead to entity exhaustion. |
![]() | Tip |
|---|---|
| Use status(1) to monitor game entities. |