Name

g_dropHealth — enables heath pack drops on medic death

Synopsis

g_dropHealth [num]

Default

g_dropHealth 0

Description

g_dropHealth enables health pack drops on medic death. Setting num to 0 disables the feature, while anything greater than 0 is the number of heath packs to drop when a medic dies.

[Caution]Caution
Health pack drops are expensive. Each pack consumes a game-engine entity which is limited and adds to network traffic load. If you are not careful, high numbers of medics in conjunction with this cvar set to a high number may lead to entity exhaustion.
[Tip]Tip
Use status(1) to monitor game entities.