g_damagexp — enables XP for weapons damage awarded based on damage inflicted
g_damagexp [mode]
| MODE | DESCRIPTION |
|---|---|
| 0 | disabled |
| 1 | enabled |
g_damagexp enables XP for weapons damage awarded based on damage inflicted. The default (disabled) mode is to award XP in a lump-sum at the time of a kill. When enabled, XP is awarded on a pro rata basis of 1 XP per 50 points damage (or essentially 0.02 XP per 1 point damage. This helps avoid cases where one player will inflict most of the damage on a target player and another player from the same team gets the final killing shot on the target player, gaining all of the XP.