g_lms_lockTeams — enable/disable locked teams during match play
g_lms_lockTeams [mode]
g_lms_lockTeams enables or disables locked teams during match play. When enabled, the teams are locked once match play begins and new players may not join.
![]() | Note |
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| This value is in effect only when LMS gametype is enabled using g_gametype(cvar). |