Name

g_lms_lockTeams — enable/disable locked teams during match play

Synopsis

g_lms_lockTeams [mode]

Default

g_lms_lockTeams 0

Description

g_lms_lockTeams enables or disables locked teams during match play. When enabled, the teams are locked once match play begins and new players may not join.

[Note]Note
This value is in effect only when LMS gametype is enabled using g_gametype(cvar).

See Also

g_lms_followTeamOnly(cvar), g_lms_matchlimit(cvar), g_lms_roundlimit(cvar), g_lms_teamForceBalance(cvar), g_gametype(cvar)